Nov 17

hangout

Want to spice up your Google+ gam­ing? Here is a video tuto­r­ial on using the Hang­out Tool­box fea­ture to add your name, your char­ac­ter name, add fixed or float­ing ‘vir­tual minia­tures’, mute and sig­nal away-from-keyboard, and add sound effects. I’ll add some addi­tional instruc­tions in the days ahead. Here are the two images you can...

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City State of the Invincible Overlord

Nov 17

City State of the Invincible Overlord

Play­ing City State of the Invin­ci­ble Over­lord, AD&D. This is a mint con­di­tion poster map from the orig­i­nal City State of the Invin­ci­ble Over­lord prod­uct. 30+ years old. I have to say I really had fun. It was just about the per­fect game in my mind. The sewer adven­tures felt like a dun­geon crawl; we had byzan­tine intrigue with...

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Using Scrum to Develop The New D&D

Nov 12

Using Scrum to Develop The New D&D

D&D prod­uct man­ager Mike Mearls is using a soft­ware design tech­nique (one I am very famil­iar with) to design D&D Next! This is really inter­est­ing if you’re a pro­gram­mer. Mearls wrote: “To start with, we work in two-week sprints aimed at pro­duc­ing mate­r­ial for the next pack­age. If you’ve worked in soft­ware...

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D&D Next 2013 Roadmap

Oct 29

D&D Next 2013 Roadmap

Accord­ing to this arti­cle, a new D&D Next playtest packet will come out today. This one will take char­ac­ters up to level 10. Except for heal­ing rules and the need for more mon­sters, the core rules will be pretty com­plete at this point. Com­ing after this playtest we will see: High-level play Mul­ti­class­ing New classes and...

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Using Star Wars Miniatures as a Backup Game

Oct 26

Using Star Wars Miniatures as a Backup Game

What do you do when sev­eral play­ers in your game group can’t make it to your reg­u­larly sched­uled RPG game? One of my gamer bud­dies wrote a post about a game to play in such cir­cum­stances. Fan­tasy Flight Games Star Wars X Wing is an easy to play beer-and-pretzels game you can run as a backup game when you have can­cel­la­tions. His...

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Social Interaction and Imagination

Sep 04

Social Interaction and Imagination

Inter­est­ing per­spec­tive from one blog­ger: Table­top RPGs are a fusion between these two pri­mal needs, human con­tact and imag­i­na­tion. By sit­ting across from another player and express­ing self imag­i­na­tion (through the imag­i­na­tion invested in their char­ac­ter) and social imag­i­na­tion (through the imag­i­na­tion of a shared...

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Creating Cool Sci-Fi Props for RPG Games

Jul 23

Creating Cool Sci-Fi Props for RPG Games

This week­end I ran a game called ‘The Star­ship Res­cue’ at Tex­i­con in Fort Worth using the ENnie award Nom­i­nated Sav­age Worlds rules. Gamer and free­lance writer Mark Chance did a  review of the game on his Spes Magna blog. The game was well received with some play­ers ask­ing for a con­tin­u­a­tion of this game and set­ting at the...

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